Zip Past Defenses With ‘Road Runner’
Flood one side of the floor, then seal the other side to set up a dribble drive for an attacking layup or a kick-out pass for a 3-pointer against a 2-3 zone. MORE
Run these 3 counters to keep teams on their heels.
WHY USE IT
Every great play can be stopped, especially by a team that has scouted you. When you need counters off the initial action, use any of these three movements.
Run through the early motions from page 4 with 1 dribbling right, using his or her eyes to engage the defense, making a bounce pass to 5, then coming around for a fake handoff. Now, change things a bit.
HOW TO PLAY
In the first instance. If you find 1 and 2’s defenders switching the low screen, simply have 1 slip and receive a backdoor pass [diagram 1].
Another option is to fake a handoff to 2 coming high, then 5 puts the ball on the floor and attacks [diagram 2].
A final counter is to have 2 circle the perimeter all the way to the right side coming off a screen from 4. 5 simply pivots and fires a backside pass to 2, or even have 2 break off the curl and cut toward the hoop on the backside [diagram 3].
In the final option, be sure 3 relocates from the right wing to the left corner for spacing purposes. Also, ensure the initial movements as shown on page 4 are executed exactly the same so the defense doesn’t suspect a counter is coming.